Saturday, October 27, 2018

Male Voth work in progress


Texturing done in Substance Painter 2, Rendered in Arnold renderer using HDRI on a lightdome.

I've always wanted to make something from the Star Trek. I knew I had to make an Alien Voth as soon as I saw this reptilian race in an episode of Star Trek Voyager. This is a piece I'm currently working on as an ongoing project. I've finished the sculpt, but he still needs to be posed so he looks more alive. I also have some minor texture tweaks to implement in the variation of his skin coloring. 

Re-Topology done in Maya


Sculpt from Zbrush


Reference material from Star Trek Voyager S03E23

Thursday, June 7, 2018

Cursed Jungle


This was modeled in zbrush, retopology was done in Maya, and texturing done in substance painter.