Texturing done in Substance Painter 2, Rendered in Arnold renderer using HDRI on a lightdome.
I've always wanted to make something from the Star Trek. I knew I had to make an Alien Voth as soon as I saw this reptilian race in an episode of Star Trek Voyager. This is a piece I'm currently working on as an ongoing project. I've finished the sculpt, but he still needs to be posed so he looks more alive. I also have some minor texture tweaks to implement in the variation of his skin coloring.
Re-Topology done in Maya
Sculpt from Zbrush
Reference material from Star Trek Voyager S03E23